histogram + finding the dominant colors
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@@ -5,6 +5,8 @@
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#include <vector>
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#include <unordered_map>
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#include <algorithm>
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using std::cout;
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namespace fs = std::filesystem;
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@@ -16,6 +18,13 @@ struct Pixel {
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unsigned char r, g, b;
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};
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struct Bucket {
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long r = 0;
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long g = 0;
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long b = 0;
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int count = 0;
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};
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int main(int argc, char *argv[]) {
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for (int i = 0; i <= argc - 1; i++) {
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std::string arg = argv[i];
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@@ -93,6 +102,44 @@ int main(int argc, char *argv[]) {
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cout << "Sampled pixels: " << samples.size() << "\n";
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std::unordered_map<int, Bucket> hist;
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for (auto& p : samples) {
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int rq = p.r / 16;
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int gq = p.g / 16;
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int bq = p.b / 16;
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int key = (rq << 8) | (gq << 4) | bq;
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auto& bucket = hist[key];
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bucket.r += p.r;
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bucket.g += p.g;
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bucket.b += p.b;
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bucket.count ++;
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}
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std::vector<Bucket> buckets;
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for (auto& kv : hist) {
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buckets.push_back(kv.second);
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}
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std::sort(buckets.begin(), buckets.end(),
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[](const Bucket& a, const Bucket& b) {
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return a.count > b.count;
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});
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int paletteSize = std::min(5, (int)buckets.size());
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for (int i = 0; i < paletteSize; i++) {
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auto& b = buckets[i];
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int r = b.r / b.count;
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int g = b.g / b.count;
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int bcol = b.b / b.count;
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printf("#%02X%02X%02X\n", r, g, bcol);
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}
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stbi_image_free(data);
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return 0;
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