396 lines
22 KiB
JavaScript
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2023-11-29 18:23:54 +03:00
"use strict";
const Collection = require("../util/Collection");
const GuildChannel = require("./GuildChannel");
const Message = require("./Message");
/**
* Represents a guild text channel. See GuildChannel for more properties and methods.
* @extends GuildChannel
* @prop {Number} defaultAutoArchiveDuration The default duration of newly created threads in minutes to automatically archive the thread after inactivity (60, 1440, 4320, 10080)
* @prop {String} lastMessageID The ID of the last message in this channel
* @prop {Number} lastPinTimestamp The timestamp of the last pinned message
* @prop {Collection<Message>} messages Collection of Messages in this channel
* @prop {Number} rateLimitPerUser The ratelimit of the channel, in seconds. 0 means no ratelimit is enabled
* @prop {String?} topic The topic of the channel
*/
class TextChannel extends GuildChannel {
constructor(data, client, messageLimit) {
super(data, client);
this.messages = new Collection(Message, messageLimit == null ? client.options.messageLimit : messageLimit);
this.lastMessageID = data.last_message_id || null;
this.rateLimitPerUser = data.rate_limit_per_user == null ? null : data.rate_limit_per_user;
this.lastPinTimestamp = data.last_pin_timestamp ? Date.parse(data.last_pin_timestamp) : null;
this.update(data);
}
update(data) {
super.update(data);
if(data.rate_limit_per_user !== undefined) {
this.rateLimitPerUser = data.rate_limit_per_user;
}
if(data.topic !== undefined) {
this.topic = data.topic;
}
if(data.default_auto_archive_duration !== undefined) {
this.defaultAutoArchiveDuration = data.default_auto_archive_duration;
}
}
/**
* Add a reaction to a message
* @arg {String} messageID The ID of the message
* @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji)
* @arg {String} [userID="@me"] The ID of the user to react as. Passing this parameter is deprecated and will not be supported in future versions.
* @returns {Promise}
*/
addMessageReaction(messageID, reaction, userID) {
return this.client.addMessageReaction.call(this.client, this.id, messageID, reaction, userID);
}
/**
* Create an invite for the channel
* @arg {Object} [options] Invite generation options
* @arg {Number} [options.maxAge] How long the invite should last in seconds
* @arg {Number} [options.maxUses] How many uses the invite should last for
* @arg {Boolean} [options.temporary] Whether the invite grants temporary membership or not
* @arg {Boolean} [options.unique] Whether the invite is unique or not
* @arg {String} [reason] The reason to be displayed in audit logs
* @returns {Promise<Invite>}
*/
createInvite(options, reason) {
return this.client.createChannelInvite.call(this.client, this.id, options, reason);
}
/**
* Create a message in the channel
* @arg {String | Object} content A string or object. If an object is passed:
* @arg {Object} [content.allowedMentions] A list of mentions to allow (overrides default)
* @arg {Boolean} [content.allowedMentions.everyone] Whether or not to allow @everyone/@here.
* @arg {Boolean | Array<String>} [content.allowedMentions.roles] Whether or not to allow all role mentions, or an array of specific role mentions to allow.
* @arg {Boolean | Array<String>} [content.allowedMentions.users] Whether or not to allow all user mentions, or an array of specific user mentions to allow.
* @arg {Boolean} [content.allowedMentions.repliedUser] Whether or not to mention the author of the message being replied to.
* @arg {Array<Object>} [content.components] An array of component objects
* @arg {String} [content.components[].custom_id] The ID of the component (type 2 style 0-4 and type 3 only)
* @arg {Boolean} [content.components[].disabled] Whether the component is disabled (type 2 and 3 only)
* @arg {Object} [content.components[].emoji] The emoji to be displayed in the component (type 2)
* @arg {String} [content.components[].label] The label to be displayed in the component (type 2)
* @arg {Number} [content.components[].max_values] The maximum number of items that can be chosen (1-25, default 1)
* @arg {Number} [content.components[].min_values] The minimum number of items that must be chosen (0-25, default 1)
* @arg {Array<Object>} [content.components[].options] The options for this component (type 3 only)
* @arg {Boolean} [content.components[].options[].default] Whether this option should be the default value selected
* @arg {String} [content.components[].options[].description] The description for this option
* @arg {Object} [content.components[].options[].emoji] The emoji to be displayed in this option
* @arg {String} content.components[].options[].label The label for this option
* @arg {Number | String} content.components[].options[].value The value for this option
* @arg {String} [content.components[].placeholder] The placeholder text for the component when no option is selected (type 3 only)
* @arg {Number} [content.components[].style] The style of the component (type 2 only) - If 0-4, `custom_id` is required; if 5, `url` is required
* @arg {Number} content.components[].type The type of component - If 1, it is a collection and a `components` array (nested) is required; if 2, it is a button; if 3, it is a select menu
* @arg {String} [content.components[].url] The URL that the component should open for users (type 2 style 5 only)
* @arg {String} [content.content] A content string
* @arg {Object} [content.embed] An embed object. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure
* @arg {Array<Object>} [content.embeds] An array of embed objects. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure
* @arg {Object} [content.messageReference] The message reference, used when replying to messages
* @arg {String} [content.messageReference.channelID] The channel ID of the referenced message
* @arg {Boolean} [content.messageReference.failIfNotExists=true] Whether to throw an error if the message reference doesn't exist. If false, and the referenced message doesn't exist, the message is created without a referenced message
* @arg {String} [content.messageReference.guildID] The guild ID of the referenced message
* @arg {String} content.messageReference.messageID The message ID of the referenced message. This cannot reference a system message
* @arg {String} [content.messageReferenceID] [DEPRECATED] The ID of the message should be replied to. Use `messageReference` instead
* @arg {Array<String>} [content.stickerIDs] An array of IDs corresponding to stickers to send
* @arg {Boolean} [content.tts] Set the message TTS flag
* @arg {Object | Array<Object>} [file] A file object (or an Array of them)
* @arg {Buffer} file.file A buffer containing file data
* @arg {String} file.name What to name the file
* @returns {Promise<Message>}
*/
createMessage(content, file) {
return this.client.createMessage.call(this.client, this.id, content, file);
}
/**
* Create a thread with an existing message
* @arg {String} messageID The ID of the message to create the thread from
* @arg {Object} options The thread options
* @arg {Number} options.autoArchiveDuration Duration in minutes to automatically archive the thread after recent activity, either 60, 1440, 4320 or 10080
* @arg {String} options.name The thread channel name
* @returns {Promise<NewsThreadChannel | PublicThreadChannel>}
*/
createThreadWithMessage(messageID, options) {
return this.client.createThreadWithMessage.call(this.client, this.id, messageID, options);
}
/**
* Create a thread without an existing message
* @arg {Object} options The thread options
* @arg {Number} options.autoArchiveDuration Duration in minutes to automatically archive the thread after recent activity, either 60, 1440, 4320 or 10080
* @arg {boolean} [options.invitable] Whether non-moderators can add other non-moderators to the thread (private threads only)
* @arg {String} options.name The thread channel name
* @arg {Number} [options.type] The channel type of the thread to create. It is recommended to explicitly set this property as this will be a required property in API v10
* @returns {Promise<PrivateThreadChannel>}
*/
createThreadWithoutMessage(options) {
return this.client.createThreadWithoutMessage.call(this.client, this.id, options);
}
/**
* Create a channel webhook
* @arg {Object} options Webhook options
* @arg {String} [options.avatar] The default avatar as a base64 data URI. Note: base64 strings alone are not base64 data URI strings
* @arg {String} options.name The default name
* @arg {String} [reason] The reason to be displayed in audit logs
* @returns {Promise<Object>} Resolves with a webhook object
*/
createWebhook(options, reason) {
return this.client.createChannelWebhook.call(this.client, this.id, options, reason);
}
/**
* Delete a message
* @arg {String} messageID The ID of the message
* @arg {String} [reason] The reason to be displayed in audit logs
* @returns {Promise}
*/
deleteMessage(messageID, reason) {
return this.client.deleteMessage.call(this.client, this.id, messageID, reason);
}
/**
* Bulk delete messages (bot accounts only)
* @arg {Array<String>} messageIDs Array of message IDs to delete
* @arg {String} [reason] The reason to be displayed in audit logs
* @returns {Promise}
*/
deleteMessages(messageIDs, reason) {
return this.client.deleteMessages.call(this.client, this.id, messageIDs, reason);
}
/**
* Edit a message
* @arg {String} messageID The ID of the message
* @arg {String | Array | Object} content A string, array of strings, or object. If an object is passed:
* @arg {Object} [content.allowedMentions] A list of mentions to allow (overrides default)
* @arg {Boolean} [content.allowedMentions.everyone] Whether or not to allow @everyone/@here.
* @arg {Boolean | Array<String>} [content.allowedMentions.roles] Whether or not to allow all role mentions, or an array of specific role mentions to allow.
* @arg {Boolean | Array<String>} [content.allowedMentions.users] Whether or not to allow all user mentions, or an array of specific user mentions to allow.
* @arg {Array<Object>} [content.components] An array of component objects
* @arg {String} [content.components[].custom_id] The ID of the component (type 2 style 0-4 and type 3 only)
* @arg {Boolean} [content.components[].disabled] Whether the component is disabled (type 2 and 3 only)
* @arg {Object} [content.components[].emoji] The emoji to be displayed in the component (type 2)
* @arg {String} [content.components[].label] The label to be displayed in the component (type 2)
* @arg {Number} [content.components[].max_values] The maximum number of items that can be chosen (1-25, default 1)
* @arg {Number} [content.components[].min_values] The minimum number of items that must be chosen (0-25, default 1)
* @arg {Array<Object>} [content.components[].options] The options for this component (type 3 only)
* @arg {Boolean} [content.components[].options[].default] Whether this option should be the default value selected
* @arg {String} [content.components[].options[].description] The description for this option
* @arg {Object} [content.components[].options[].emoji] The emoji to be displayed in this option
* @arg {String} content.components[].options[].label The label for this option
* @arg {Number | String} content.components[].options[].value The value for this option
* @arg {String} [content.components[].placeholder] The placeholder text for the component when no option is selected (type 3 only)
* @arg {Number} [content.components[].style] The style of the component (type 2 only) - If 0-4, `custom_id` is required; if 5, `url` is required
* @arg {Number} content.components[].type The type of component - If 1, it is a collection and a `components` array (nested) is required; if 2, it is a button; if 3, it is a select menu
* @arg {String} [content.components[].url] The URL that the component should open for users (type 2 style 5 only)
* @arg {String} [content.content] A content string
* @arg {Object} [content.embed] An embed object. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure
* @arg {Array<Object>} [content.embeds] An array of embed objects. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure
* @arg {Object | Array<Object>} [content.file] A file object (or an Array of them)
* @arg {Buffer} content.file[].file A buffer containing file data
* @arg {String} content.file[].name What to name the file
* @arg {Number} [content.flags] A number representing the flags to apply to the message. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#message-object-message-flags) for flags reference
* @returns {Promise<Message>}
*/
editMessage(messageID, content) {
return this.client.editMessage.call(this.client, this.id, messageID, content);
}
/**
* [DEPRECATED] Get all active threads in this channel. Use guild.getActiveThreads instead
* @returns {Promise<Object>} An object containing an array of `threads`, an array of `members` and whether the response `hasMore` threads that could be returned in a subsequent call
*/
getActiveThreads() {
return this.client.getActiveThreads.call(this.client, this.id);
}
/**
* Get all archived threads in this channel
* @arg {String} type The type of thread channel, either "public" or "private"
* @arg {Object} [options] Additional options when requesting archived threads
* @arg {Date} [options.before] List of threads to return before the timestamp
* @arg {Number} [options.limit] Maximum number of threads to return
* @returns {Promise<Object>} An object containing an array of `threads`, an array of `members` and whether the response `hasMore` threads that could be returned in a subsequent call
*/
getArchivedThreads(type, options) {
return this.client.getArchivedThreads.call(this.client, this.id, type, options);
}
/**
* Get all invites in the channel
* @returns {Promise<Array<Invite>>}
*/
getInvites() {
return this.client.getChannelInvites.call(this.client, this.id);
}
/**
* Get joined private archived threads in this channel
* @arg {Object} [options] Additional options when requesting archived threads
* @arg {Date} [options.before] List of threads to return before the timestamp
* @arg {Number} [options.limit] Maximum number of threads to return
* @returns {Promise<Object>} An object containing an array of `threads`, an array of `members` and whether the response `hasMore` threads that could be returned in a subsequent call
*/
getJoinedPrivateArchivedThreads(options) {
return this.client.getJoinedPrivateArchivedThreads.call(this.client, this.id, options);
}
/**
* Get a previous message in the channel
* @arg {String} messageID The ID of the message
* @returns {Promise<Message>}
*/
getMessage(messageID) {
return this.client.getMessage.call(this.client, this.id, messageID);
}
/**
* Get a list of users who reacted with a specific reaction
* @arg {String} messageID The ID of the message
* @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji)
* @arg {Object} [options] Options for the request. If this is a number, it is treated as `options.limit` ([DEPRECATED] behavior)
* @arg {Number} [options.limit=100] The maximum number of users to get
* @arg {String} [options.after] Get users after this user ID
* @arg {String} [before] [DEPRECATED] Get users before this user ID. Discord no longer supports this parameter
* @arg {String} [after] [DEPRECATED] Get users after this user ID
* @returns {Promise<Array<User>>}
*/
getMessageReaction(messageID, reaction, options, before, after) {
return this.client.getMessageReaction.call(this.client, this.id, messageID, reaction, options, before, after);
}
/**
* Get previous messages in the channel
* @arg {Object} [options] Options for the request. If this is a number ([DEPRECATED] behavior), it is treated as `options.limit`
* @arg {String} [options.after] Get messages after this message ID
* @arg {String} [options.around] Get messages around this message ID (does not work with limit > 100)
* @arg {String} [options.before] Get messages before this message ID
* @arg {Number} [options.limit=50] The max number of messages to get
* @arg {String} [before] [DEPRECATED] Get messages before this message ID
* @arg {String} [after] [DEPRECATED] Get messages after this message ID
* @arg {String} [around] [DEPRECATED] Get messages around this message ID (does not work with limit > 100)
* @returns {Promise<Array<Message>>}
*/
getMessages(options, before, after, around) {
return this.client.getMessages.call(this.client, this.id, options, before, after, around);
}
/**
* Get all the pins in the channel
* @returns {Promise<Array<Message>>}
*/
getPins() {
return this.client.getPins.call(this.client, this.id);
}
/**
* Get all the webhooks in the channel
* @returns {Promise<Array<Object>>} Resolves with an array of webhook objects
*/
getWebhooks() {
return this.client.getChannelWebhooks.call(this.client, this.id);
}
/**
* Pin a message
* @arg {String} messageID The ID of the message
* @returns {Promise}
*/
pinMessage(messageID) {
return this.client.pinMessage.call(this.client, this.id, messageID);
}
/**
* Purge previous messages in the channel with an optional filter (bot accounts only)
* @arg {Object} options Options for the request. If this is a number ([DEPRECATED] behavior), it is treated as `options.limit`
* @arg {String} [options.after] Get messages after this message ID
* @arg {String} [options.before] Get messages before this message ID
* @arg {Function} [options.filter] Optional filter function that returns a boolean when passed a Message object
* @arg {Number} options.limit The max number of messages to search through, -1 for no limit
* @arg {String} [options.reason] The reason to be displayed in audit logs
* @arg {Function} [filter] [DEPRECATED] Optional filter function that returns a boolean when passed a Message object
* @arg {String} [before] [DEPRECATED] Get messages before this message ID
* @arg {String} [after] [DEPRECATED] Get messages after this message ID
* @arg {String} [reason] [DEPRECATED] The reason to be displayed in audit logs
* @returns {Promise<Number>} Resolves with the number of messages deleted
*/
purge(limit, filter, before, after, reason) {
return this.client.purgeChannel.call(this.client, this.id, limit, filter, before, after, reason);
}
/**
* Remove a reaction from a message
* @arg {String} messageID The ID of the message
* @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji)
* @arg {String} [userID="@me"] The ID of the user to remove the reaction for
* @returns {Promise}
*/
removeMessageReaction(messageID, reaction, userID) {
return this.client.removeMessageReaction.call(this.client, this.id, messageID, reaction, userID);
}
/**
* Remove all reactions from a message for a single emoji
* @arg {String} messageID The ID of the message
* @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji)
* @returns {Promise}
*/
removeMessageReactionEmoji(messageID, reaction) {
return this.client.removeMessageReactionEmoji.call(this.client, this.id, messageID, reaction);
}
/**
* Remove all reactions from a message
* @arg {String} messageID The ID of the message
* @returns {Promise}
*/
removeMessageReactions(messageID) {
return this.client.removeMessageReactions.call(this.client, this.id, messageID);
}
/**
* Send typing status in the channel
* @returns {Promise}
*/
sendTyping() {
return this.client.sendChannelTyping.call(this.client, this.id);
}
/**
* Unpin a message
* @arg {String} messageID The ID of the message
* @returns {Promise}
*/
unpinMessage(messageID) {
return this.client.unpinMessage.call(this.client, this.id, messageID);
}
/**
* Un-send a message. You're welcome Programmix
* @arg {String} messageID The ID of the message
* @returns {Promise}
*/
unsendMessage(messageID) {
return this.client.deleteMessage.call(this.client, this.id, messageID);
}
toJSON(props = []) {
return super.toJSON([
"lastMessageID",
"lastPinTimestamp",
"messages",
"rateLimitPerUser",
"topic",
...props
]);
}
}
module.exports = TextChannel;