"use strict"; const Collection = require("../util/Collection"); const GuildChannel = require("./GuildChannel"); const Message = require("./Message"); const ThreadMember = require("./ThreadMember"); /** * Represents a thread channel. You also probably want to look at NewsThreadChannel, PublicThreadChannel, and PrivateThreadChannel. See GuildChannel for extra properties. * @extends GuildChannel * @prop {String} lastMessageID The ID of the last message in this channel * @prop {Object?} member Thread member for the current user, if they have joined the thread * @prop {Number} member.flags The user's thread settings * @prop {String} member.id The ID of the thread * @prop {Number} member.joinTimestamp The time the user last joined the thread * @prop {String} member.userID The ID of the user * @prop {Number} memberCount An approximate number of users in the thread (stops at 50) * @prop {Collection} members Collection of members in this channel * @prop {Number} messageCount An approximate number of messages in the thread (stops at 50) * @prop {Collection} messages Collection of Messages in this channel * @prop {String} ownerID The ID of the user that created the thread * @prop {Number} rateLimitPerUser The ratelimit of the channel, in seconds. 0 means no ratelimit is enabled * @prop {Object} threadMetadata Metadata for the thread * @prop {Number} threadMetadata.archiveTimestamp Timestamp when the thread's archive status was last changed, used for calculating recent activity * @prop {Boolean} threadMetadata.archived Whether the thread is archived * @prop {Number} threadMetadata.autoArchiveDuration Duration in minutes to automatically archive the thread after recent activity, either 60, 1440, 4320 or 10080 * @prop {Boolean} threadMetadata.locked Whether the thread is locked */ class ThreadChannel extends GuildChannel { constructor(data, client, messageLimit) { super(data, client); this.messages = new Collection(Message, messageLimit == null ? client.options.messageLimit : messageLimit); this.members = new Collection(ThreadMember); this.lastMessageID = data.last_message_id || null; this.ownerID = data.owner_id; this.update(data); } update(data) { super.update(data); if(data.member_count !== undefined) { this.memberCount = data.member_count; } if(data.message_count !== undefined) { this.messageCount = data.message_count; } if(data.rate_limit_per_user !== undefined) { this.rateLimitPerUser = data.rate_limit_per_user; } if(data.thread_metadata !== undefined) { this.threadMetadata = { archiveTimestamp: Date.parse(data.thread_metadata.archive_timestamp), archived: data.thread_metadata.archived, autoArchiveDuration: data.thread_metadata.auto_archive_duration, locked: data.thread_metadata.locked }; } if(data.member !== undefined) { this.member = new ThreadMember(data.member, this.client); } } /** * Add a reaction to a message * @arg {String} messageID The ID of the message * @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji) * @returns {Promise} */ addMessageReaction(messageID, reaction) { return this.client.addMessageReaction.call(this.client, this.id, messageID, reaction); } /** * Create a message in the channel * @arg {String | Object} content A string or object. If an object is passed: * @arg {Object} [content.allowedMentions] A list of mentions to allow (overrides default) * @arg {Boolean} [content.allowedMentions.everyone] Whether or not to allow @everyone/@here. * @arg {Boolean | Array} [content.allowedMentions.roles] Whether or not to allow all role mentions, or an array of specific role mentions to allow. * @arg {Boolean | Array} [content.allowedMentions.users] Whether or not to allow all user mentions, or an array of specific user mentions to allow. * @arg {Boolean} [content.allowedMentions.repliedUser] Whether or not to mention the author of the message being replied to. * @arg {Array} [content.components] An array of component objects * @arg {String} [content.components[].custom_id] The ID of the component (type 2 style 0-4 and type 3 only) * @arg {Boolean} [content.components[].disabled] Whether the component is disabled (type 2 and 3 only) * @arg {Object} [content.components[].emoji] The emoji to be displayed in the component (type 2) * @arg {String} [content.components[].label] The label to be displayed in the component (type 2) * @arg {Number} [content.components[].max_values] The maximum number of items that can be chosen (1-25, default 1) * @arg {Number} [content.components[].min_values] The minimum number of items that must be chosen (0-25, default 1) * @arg {Array} [content.components[].options] The options for this component (type 3 only) * @arg {Boolean} [content.components[].options[].default] Whether this option should be the default value selected * @arg {String} [content.components[].options[].description] The description for this option * @arg {Object} [content.components[].options[].emoji] The emoji to be displayed in this option * @arg {String} content.components[].options[].label The label for this option * @arg {Number | String} content.components[].options[].value The value for this option * @arg {String} [content.components[].placeholder] The placeholder text for the component when no option is selected (type 3 only) * @arg {Number} [content.components[].style] The style of the component (type 2 only) - If 0-4, `custom_id` is required; if 5, `url` is required * @arg {Number} content.components[].type The type of component - If 1, it is a collection and a `components` array (nested) is required; if 2, it is a button; if 3, it is a select menu * @arg {String} [content.components[].url] The URL that the component should open for users (type 2 style 5 only) * @arg {String} [content.content] A content string * @arg {Object} [content.embed] An embed object. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure * @arg {Array} [content.embeds] An array of embed objects. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure * @arg {Object} [content.messageReference] The message reference, used when replying to messages * @arg {String} [content.messageReference.channelID] The channel ID of the referenced message * @arg {Boolean} [content.messageReference.failIfNotExists=true] Whether to throw an error if the message reference doesn't exist. If false, and the referenced message doesn't exist, the message is created without a referenced message * @arg {String} [content.messageReference.guildID] The guild ID of the referenced message * @arg {String} content.messageReference.messageID The message ID of the referenced message. This cannot reference a system message * @arg {String} [content.messageReferenceID] [DEPRECATED] The ID of the message should be replied to. Use `messageReference` instead * @arg {Array} [content.stickerIDs] An array of IDs corresponding to stickers to send * @arg {Boolean} [content.tts] Set the message TTS flag * @arg {Object | Array} [file] A file object (or an Array of them) * @arg {Buffer} file.file A buffer containing file data * @arg {String} file.name What to name the file * @returns {Promise} */ createMessage(content, file) { return this.client.createMessage.call(this.client, this.id, content, file); } /** * Delete a message * @arg {String} messageID The ID of the message * @arg {String} [reason] The reason to be displayed in audit logs * @returns {Promise} */ deleteMessage(messageID, reason) { return this.client.deleteMessage.call(this.client, this.id, messageID, reason); } /** * Bulk delete messages (bot accounts only) * @arg {Array} messageIDs Array of message IDs to delete * @arg {String} [reason] The reason to be displayed in audit logs * @returns {Promise} */ deleteMessages(messageIDs, reason) { return this.client.deleteMessages.call(this.client, this.id, messageIDs, reason); } /** * Edit a message * @arg {String} messageID The ID of the message * @arg {String | Array | Object} content A string, array of strings, or object. If an object is passed: * @arg {Object} [content.allowedMentions] A list of mentions to allow (overrides default) * @arg {Boolean} [content.allowedMentions.everyone] Whether or not to allow @everyone/@here. * @arg {Boolean | Array} [content.allowedMentions.roles] Whether or not to allow all role mentions, or an array of specific role mentions to allow. * @arg {Boolean | Array} [content.allowedMentions.users] Whether or not to allow all user mentions, or an array of specific user mentions to allow. * @arg {Array} [content.components] An array of component objects * @arg {String} [content.components[].custom_id] The ID of the component (type 2 style 0-4 and type 3 only) * @arg {Boolean} [content.components[].disabled] Whether the component is disabled (type 2 and 3 only) * @arg {Object} [content.components[].emoji] The emoji to be displayed in the component (type 2) * @arg {String} [content.components[].label] The label to be displayed in the component (type 2) * @arg {Number} [content.components[].max_values] The maximum number of items that can be chosen (1-25, default 1) * @arg {Number} [content.components[].min_values] The minimum number of items that must be chosen (0-25, default 1) * @arg {Array} [content.components[].options] The options for this component (type 3 only) * @arg {Boolean} [content.components[].options[].default] Whether this option should be the default value selected * @arg {String} [content.components[].options[].description] The description for this option * @arg {Object} [content.components[].options[].emoji] The emoji to be displayed in this option * @arg {String} content.components[].options[].label The label for this option * @arg {Number | String} content.components[].options[].value The value for this option * @arg {String} [content.components[].placeholder] The placeholder text for the component when no option is selected (type 3 only) * @arg {Number} [content.components[].style] The style of the component (type 2 only) - If 0-4, `custom_id` is required; if 5, `url` is required * @arg {Number} content.components[].type The type of component - If 1, it is a collection and a `components` array (nested) is required; if 2, it is a button; if 3, it is a select menu * @arg {String} [content.components[].url] The URL that the component should open for users (type 2 style 5 only) * @arg {String} [content.content] A content string * @arg {Object} [content.embed] An embed object. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure * @arg {Array} [content.embeds] An array of embed objects. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#embed-object) for object structure * @arg {Object | Array} [content.file] A file object (or an Array of them) * @arg {Buffer} content.file[].file A buffer containing file data * @arg {String} content.file[].name What to name the file * @arg {Number} [content.flags] A number representing the flags to apply to the message. See [the official Discord API documentation entry](https://discord.com/developers/docs/resources/channel#message-object-message-flags) for flags reference * @returns {Promise} */ editMessage(messageID, content) { return this.client.editMessage.call(this.client, this.id, messageID, content); } /** * Get a list of members that are part of this thread channel * @returns {Promise>} */ getMembers() { return this.client.getThreadMembers.call(this.client, this.id); } /** * Get a previous message in the channel * @arg {String} messageID The ID of the message * @returns {Promise} */ getMessage(messageID) { return this.client.getMessage.call(this.client, this.id, messageID); } /** * Get a list of users who reacted with a specific reaction * @arg {String} messageID The ID of the message * @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji) * @arg {Object} [options] Options for the request. If this is a number, it is treated as `options.limit` ([DEPRECATED] behavior) * @arg {Number} [options.limit=100] The maximum number of users to get * @arg {String} [options.after] Get users after this user ID * @arg {String} [before] [DEPRECATED] Get users before this user ID. Discord no longer supports this parameter * @arg {String} [after] [DEPRECATED] Get users after this user ID * @returns {Promise>} */ getMessageReaction(messageID, reaction, options, before, after) { return this.client.getMessageReaction.call(this.client, this.id, messageID, reaction, options, before, after); } /** * Get previous messages in the channel * @arg {Object} [options] Options for the request. If this is a number ([DEPRECATED] behavior), it is treated as `options.limit` * @arg {String} [options.after] Get messages after this message ID * @arg {String} [options.around] Get messages around this message ID (does not work with limit > 100) * @arg {String} [options.before] Get messages before this message ID * @arg {Number} [options.limit=50] The max number of messages to get * @arg {String} [before] [DEPRECATED] Get messages before this message ID * @arg {String} [after] [DEPRECATED] Get messages after this message ID * @arg {String} [around] [DEPRECATED] Get messages around this message ID (does not work with limit > 100) * @returns {Promise>} */ getMessages(options, before, after, around) { return this.client.getMessages.call(this.client, this.id, options, before, after, around); } /** * Get all the pins in the channel * @returns {Promise>} */ getPins() { return this.client.getPins.call(this.client, this.id); } /** * Join a thread * @arg {String} [userID="@me"] The user ID of the user joining * @returns {Promise} */ join(userID) { return this.client.joinThread.call(this.client, this.id, userID); } /** * Leave a thread * @arg {String} [userID="@me"] The user ID of the user leaving * @returns {Promise} */ leave(userID) { return this.client.leaveThread.call(this.client, this.id, userID); } /** * Pin a message * @arg {String} messageID The ID of the message * @returns {Promise} */ pinMessage(messageID) { return this.client.pinMessage.call(this.client, this.id, messageID); } /** * Purge previous messages in the channel with an optional filter (bot accounts only) * @arg {Object} options Options for the request. If this is a number * @arg {String} [options.after] Get messages after this message ID * @arg {String} [options.before] Get messages before this message ID * @arg {Function} [options.filter] Optional filter function that returns a boolean when passed a Message object * @arg {Number} options.limit The max number of messages to search through, -1 for no limit * @arg {String} [options.reason] The reason to be displayed in audit logs * @returns {Promise} Resolves with the number of messages deleted */ purge(options) { return this.client.purgeChannel.call(this.client, this.id, options); } /** * Remove a reaction from a message * @arg {String} messageID The ID of the message * @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji) * @arg {String} [userID="@me"] The ID of the user to remove the reaction for * @returns {Promise} */ removeMessageReaction(messageID, reaction, userID) { return this.client.removeMessageReaction.call(this.client, this.id, messageID, reaction, userID); } /** * Remove all reactions from a message for a single emoji * @arg {String} messageID The ID of the message * @arg {String} reaction The reaction (Unicode string if Unicode emoji, `emojiName:emojiID` if custom emoji) * @returns {Promise} */ removeMessageReactionEmoji(messageID, reaction) { return this.client.removeMessageReactionEmoji.call(this.client, this.id, messageID, reaction); } /** * Remove all reactions from a message * @arg {String} messageID The ID of the message * @returns {Promise} */ removeMessageReactions(messageID) { return this.client.removeMessageReactions.call(this.client, this.id, messageID); } /** * Send typing status in the channel * @returns {Promise} */ sendTyping() { return this.client.sendChannelTyping.call(this.client, this.id); } /** * Unpin a message * @arg {String} messageID The ID of the message * @returns {Promise} */ unpinMessage(messageID) { return this.client.unpinMessage.call(this.client, this.id, messageID); } /** * Un-send a message. You're welcome Programmix * @arg {String} messageID The ID of the message * @returns {Promise} */ unsendMessage(messageID) { return this.client.deleteMessage.call(this.client, this.id, messageID); } toJSON(props = []) { return super.toJSON([ "lastMessageID", "memberCount", "messageCount", "messages", "ownerID", "rateLimitPerUser", "threadMetadata", "member", ...props ]); } } module.exports = ThreadChannel;